News Update!
Hello Everyone!
I want to apologize for the wait, but do not worry! A lot has been happening under the hood of Network Euphoria!
Most of the wait has been because of technical debt that has now been paid in full! I wanted to take care of a lot of systems and logic under the hood that had I not remade now, would have greatly impacted the game's development further down the line. But thankfully all of that has been taken care of now.
This isn't to say that any actual content hasn't been worked on at all over the past few weeks. In fact, I'm hoping to get it out and ready sometime this month!
But because of how big the changes have been technically speaking, the version coming out this month will be called 0.1.10 instead of what I previously stated (7). I know I know big whoop. But it will help us keep the project more organized :) .
Anywho here is a more detailed list of the changes if you missed them in the last devlog.
Additions
-New character and story content!
-New Rhythm chopping minigame!
-The left side of the upstairs hallway is now accessible.
-Added a Dining room, Kitchen, and 2 Bedrooms!
-Added the Euphoria Network (VR Dream Space)
-You can now progress time at the bed!
-You can now save game progress at the bed!
(you can only save after the Arrival intro.)
( you can have a maximum of 3 save slots. The files are marked as
"NetworkEuphoria" 0 1 and 2 .bliss)
---------------------------------------------------------------------
THE GAMES SAVE LOCATION IS username/AppData/LocalLow/Synthetic Bliss
---------------------------------------------------------------------
-Some sex scenes now leave behind "Evidence"
-There are now tooltips to better describe what the cursor is on.
This also gives hints to objectives when hovering over journal tasks.
-Added the ability for quests to have multiple simultaneous tasks that can be completed
in any order the player desires.
-Added the ability to have multiple character quests. These can be switched once a new
character is unlocked and you are playing after the intro.
Changes
-The door to the basement inspection artwork now matches the sprite.
-Rebuilt a lot of placeholder systems.
-Rewrote and corrected some dialogue in the intro and second day.
-Euphy's locations around the manor are now tied to the time of day.
-The dialogue scenes around the manor are now also connected to an objective.
-You can no longer use the door in the basement to go back to the lobby in the Arrival Intro.
Fixes
-Corrected some sprite animations related to Lewis's run.
-The windows next to the landing of the right staircase no longer have sunlight coming through them during the intro's
night switch.
-Euphy's Large sprite sex scene buttons now make more sense.
-Finished off a lot of technical debt that had accumulated from rushing out the launch.
-A number of softlocks.
-Euphy will no longer turn permanently blue on the couch.
-The transparency toggle for small sprite scenes works properly now.
-The door that leads outside properly fades with the rest of the backlobby now.
-You can no longer clone yourself into an invisible ghost during a small sprite sex scene by pausing.
Get Network Euphoria
Network Euphoria
Time to start connecting!
Status | In development |
Author | RegretfulBliss |
Genre | Simulation |
Tags | 2D, Adult, Anime, Cute, Eroge, Erotic, Hentai, Mystery, Pixel Art, Sci-fi |
More posts
- 500 Network Euphoria copies sold!3 days ago
- Tier changes, Manor changes and a Cafe!48 days ago
- Room unlock popups not appearing Fix!70 days ago
- Options Volume and Dev Menu Fix!70 days ago
- Menu in Cutscene and Roxy Inspect Fix73 days ago
- Annie Not appearing Bug Fix.74 days ago
- Report Bugs!74 days ago
- Network Euphoria 0.2.5! Shareholder/ItchPreOrder Release!74 days ago
- 0.2 Roadmap NEWS!82 days ago
- 0.2 Board Member Testing Release!85 days ago
Comments
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Excellent news! When will people who purchased the game on Itch.io have access to it?
Edit: The 0.1.10 update, I mean.
As far as I'm aware, if you paid the minimum donation amount for when the early access came out last update, you should still have the game in your itch library. If you open the game download page through your library you should be able to get access to the latest build at the same time that the Patreon shareholders get it.
Thank you for the clarification!